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Scooby-Doo, Where Are You!
Hassle in the Castle
Season
1
Episode
3
Overall
3
Air Date
9/27/1969
Previous episode
A Clue for Scooby-Doo
Next episode
Mine Your Own Business
Daphne: You sure picked a spooky day to go boating, Freddy.
Fred: It didn't start out that way. What could have happened?
Velma: It's very simple. When the barometric pressure dropped and the warm offshore air came in contact with an inland cold front we ran into some unnavigable nubilation.
Fred: You're right, Velma, whatever you said.
Velma: I said, we're lost in a fog.
Shaggy: You buzzed?
Velma: No, Shaggy. Go back to sleep.
Shaggy: Sleep, nothing. I'm fixing me a super Shaggy sandwich.
Shaggy: Like, wow, my favorite: A double-triple-decker sardine and marshmallow-fudge sandwich. Open the mouth, between the gums. Look out, stomach. Here it comes.

[Scooby-Doo eats the sandwich.]

Shaggy: Well, at least you left me the olive.

[Scooby-Doo eats the olive.]

Shaggy: With him around, I can't even get a bite in edgewise.
Daphne: Now what happened?
Fred: Looks like we've run aground.
Shaggy: Yeah, but, like, where?
Velma: Well, if I'm not mistaken it looks like we're stuck on Haunted Isle.
Shaggy: I'm sorry I asked.
Fred: The old Vasquez Castle's on this island. Maybe we can find help there.
Velma: This sure is a creepy place.
Shaggy: Yeah, a regular gruesome camp.
Scooby-Doo: Huh?
Scooby-Doo: Ow!
Shaggy: Like, what's with Scooby-Doo?
Fred: Hey, if you wanna play in the sand, Scooby, leave us out of it, huh?
Fred: Hey, what's this? It's a torn piece of map.
Scooby-Doo: D- A-N-G-E-R. Danger?
Fred: Hey!
Shaggy: Look, it's, like, a message!
Fred: It says, "Danger. Leave Haunted Isle."
Velma: It sure looks like someone is trying to scare us off this island.
Daphne: But who? And why?
Fred: I don't know, but it looks like we found ourselves a mystery and maybe we'll find the answer at that old pirate castle.
Fred: Come on, let's go!
Scooby-Doo: Oh, boy!
Fred: Well, here it is. Old Vasquez Castle.
Shaggy: Man, what a pad for a scare-in.
Velma: The place looks deserted.
Fred: That's Vasquez, the pirate. He sailed the seas in 1612.
Daphne: He must have used this old castle for a hideout.
Fred: Come on. Let's take a look around.
Shaggy: Man, like, plenty spooky!
Velma: I once read these old castles were loaded with traps.
Daphne: Oh, Velma, don't be silly. That only happens in movies!
Velma: Daphne! Daphne!
Fred: What happened?
Velma: Daphne fell through a trap door!
Shaggy: Zoinks!
Fred: Come on. We gotta find Daphne.
Shaggy: But what about that:
Velma: It was probably just the wind.
Shaggy: That's the first wind I heard with a sense of humor.
Fred: Come on, put your nose to work.
Scooby-Doo: Right.
Daphne: Let me out of here! Let me out of here!
Daphne: Wow! I wonder how I get out of this creepy inner sanctum. Well, my intuition tells me that way.
Shaggy: Stop that whistling. You make me nervous.
Shaggy: Uh-oh! Like, which way did they go?
Skull: They went thattaway.
Shaggy: Oh, thanks, man.
Skull: S'awright.
Shaggy Rogers: Like, wow! A talking skull.
Scooby-Doo: Like, wow!
Shaggy: I'm so scared. I wish I had a ham sandwich to calm my nerves.
Shaggy: Well, what do you know, a ham sandwich!
Shaggy: Wouldn't you know, it needs some mustard.
Shaggy: This has gotta be my imagination. Otherwise, I'd be scared stiff.
Shaggy: Now, maybe my imagination can, like, cut it in half.
Daphne: Someone's coming.
Daphne: Shaggy!
Shaggy: Oh. Hi, Daphne.
Velma: Hey, look. Shaggy found Daphne.
Fred: For once, he used his head.
Shaggy: Oh.
Fred: Are you all right?
Shaggy: Yeah. Just as soon as I have six or seven sandwiches.
Velma: He's all right, all right.
Shaggy: There goes that crazy wind again.
Daphne: Crazy wind, nothing. Look!
Phantom: I warn you. Leave Haunted Isle and never return. The phantom has spoken.
Fred: Grab that phantom!
Fred: Did you see that?
Scooby-Doo: Yeah!
Shaggy: Like, he went through the wall, nonstop.
Velma: There's a logical explanation for all this.
Shaggy: Quick, tell me.
Velma: The place is haunted.
Shaggy: Thanks a lot.
Shaggy: Why don't we take that phantom man's advice and clear out of this place?
Scooby-Doo: Yeah, yeah, yeah!
Shaggy: No, Shag. We're not going.
Shaggy: Like, why not?
Fred: Three good reasons, Shaggy. First, no phantom's gonna scare us away. Second, why does he want us off this island so bad? And third, we're marooned.
Shaggy: I'll buy that last one.
Daphne: Hey, fellas, over here. A clue. Look, I found a key in this old chest. It must belong to the phantom.
Fred: Hey, there's some writing on it. It says, "Second passage of the old bell."
Daphne: Second passage?
Shaggy: Old bell?
Fred: There's no old bell in this old castle.
Scooby-Doo: Hmm.
Velma: I've got it. The word "passage" must mean a passage in a book.
Fred: Then The Old Bell must be the name of a book!
Scooby-Doo: That's right. Yeah!
Daphne: And the best place to find a book is in the library.
Fred: Right. Come on!
Fred: Well, this is the book called The Old Bell. And look, in the second passage, the word "catacombs" is underlined in red.
Velma: And If my knowledge of history is correct, we should find catacombs in the basement.
Fred: This is the place.
Fred: Okay, Scooby. Go in and take a look around. We'll keep watch out here.
Scooby-Doo: You're kidding!
Fred: No, I'm not kidding.
Velma: There he goes with his fake-wounded routine. What a ham.
Fred: Would you do it for a Scooby Snack?
Scooby-Doo: Uh-uh.
Fred: How about two?
Scooby-Doo: Three?
Fred: Okay, three.
Scooby-Doo: Huh?
Scooby-Doo: Huh?
Scooby-Doo: Hmm.
Daphne: Scooby says it's okay.
Shaggy: Man, look at all that crazy magic stuff. A saw-them-in-two box, disappearing cabinets, levitating tables. Gosh!
Daphne: But what's all this magic stuff doing here?
Velma: I think I'm beginning to figure it out.
Fred: Somebody's coming! Quick! Into the closet! Hurry!
Fred: Whoever it was must've gone away.
Daphne: Look! The phantom!
Phantom: I warned you to leave the island! Now you will pay!
Shaggy: I'll pay! I'll pay! How about 4 bits?
Fred: Not that kind of pay. Let's get out of here!
Shaggy: Unh.
Scooby-Doo: Huh?
Shaggy: Help! Help!
Velma: Shaggy!
Shaggy: Help!
Velma: Shaggy!
Velma: Hey, this is just a dummy head!
Shaggy: Someone mention me?
Fred: Hey, look!
Daphne: A magic carpet!
Fred: I hope this trick works. Ali, go oop.
Scooby-Doo: Wait for me!
Scooby-Doo: Huh?
Fred: Well, we've lost him.
Shaggy: Groovy.
Fred: Now we gotta catch him.
Shaggy: Not groovy.
Daphne: Well, If we're ever gonna solve this mystery But how?
Fred: Simple, and with just a few things.
Fred: That suit of armor and crossbow, that cannonball and old spring.
Shaggy: I gotta hand it to you, Fred. You really know how to build a better mousetrap.
Fred: Or in this case, a better phantom trap.
Shaggy: But what good is it? We can't catch a phantom.
Fred: I have a hunch that we can catch this one, right, Velma?
Velma: Check, but first we'll have to find him and lure him here.
Daphne: But how do we find the phantom?
Fred: We don't. Scooby does.
Shaggy: Scooby does?
Fred: Right. With your super-sleuth nose, you'll be able to sniff him out.
Scooby-Doo: Achoo!
Daphne: Well, look at him.
Scooby-Doo: Achoo! Achoo!
Scooby-Doo: My nose. Cold in my nose.
Fred: Now, cut it out. You don't have a cold in your nose.
Shaggy: But, uh, how do we know the phantom will chase Scooby-Doo? He's a dog.
Fred: Don't worry. We'll soon fix that.
Fred: Come on, Scooby. Be brave.
Fred: Just think of Rin Din Din.
Fred: Lassie.
Fred: John Wayne.
Scooby-Doo: John Wayne?
Scooby-Doo: John Wayne?
Fred: Sure, Scooby.
Scooby-Doo: Scooby-Doo!
Velma: Like I said before, what a ham.
Scooby-Doo: Yoo-hoo! Phantom! Yoo-hoo!
Scooby-Doo: Yoo-hoo! Phantom! Not here.
Scooby-Doo: Hello?
Scooby-Doo: Oh!
Scooby-Doo: Yah-yah-yah-yah, yah-yah!
Phantom: You cannot escape me.
Scooby-Doo: Scooby-Doo!
Scooby-Doo: Boo! Boo! Boo!
Scooby-Doo: Scooby-Doo!
Fred: Get ready! Here they come!
Fred: Jump, Scooby!
Velma: Oh, no! Scooby tripped into our trap.
Phantom: Now you will not escape me.
Velma: Yay! Yay!
Daphne: We caught the phantom!
Velma: Thanks to Scooby-Doo!
Scooby-Doo: Aww.
Sheriff: And so, when the fog lifted, we spotted your beached boat and decided to investigate. But who is that?
Fred: This? This is the end of the mystery.
Sheriff: Well, well, if it isn't our old friend, Bluestone the Great, an ex-magician that's wanted in six states.
Daphne: But what is he doing on Haunted Isle?
Sheriff: He must have heard the legend of the Vasquez treasure. Everybody's after it.
Velma: I get it. Then, he used all the scary magic tricks to keep people away from the island, while he searched for it.
Fred: And when he saw us run aground, he wrote a threatening message trying to scare us away.
Sheriff: Well, his scaring days are over. The Great Bluestone is going to do a final disappearing act courtesy of the local jail.
Fred: There's one more thing. We figured out all those floating tricks. Watch!
Shaggy: Look, no hands!
Velma: See? Wires.
Fred: But how did you walk right through a solid wall?
Bluestone The Great: One of my best acts. Let me give one last performance. Hold this rope.
Bluestone The Great: It was merely an illusion done with trick mirrors and a special projector. I could cast my image anywhere I wanted and by stepping away from the mirror, it appears that I walk through walls.
Velma: I must admit, Mr. Bluestone you're a good magician, but a bad phantom.
Shaggy: Man, I wonder if, like, there really is a treasure.
Fred: Hey! That's Scooby barking. Come on!
Fred: Look! Scooby found something.
Daphne: Maybe it's the treasure?
Scooby-Doo: Well, Scooby-dee-Doo.
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