Luigi's Mansion: Dark Moon


 * Professor Elvin Gadd: Luigi! I need your help, sonny! It's an emergency! The ghosts have been hostile! Ah... What are you doing on the floor? Never mind that, I'm preparing the Pixelator! Hold still, young feller! Greetings, Luigi! I knew our paths would cross again. You seem a bit tense, son. Relax! We're perfectly safe here in this impenetrable Bunker. Anyhoo, it's been too long, my boy! What have you been up to? I imagine you've been off adventuring with that daredevil brother of yours. Me? Oh, I just been continuing my research on paranormal happenings and whatnot. In fact, after our last adventure I became somewhat of an authority in the field! But enough about that. Le me fill you in our ghostly predicament! See that on the screen? That there is the Dark Moon. It's a mysterious celestial body that has a pacifying effect on all of the ghosts in Evershade Valley. When I heard about it, I jumped at the rare chance to study ghosts in a peaceful environment. It was invisible, my boy! I was doing some of the best research of my long and storied career! That is, until something snapped inside the ghosts and they suddenly got all hostile! It go so bad, I had to escape from the Gloomy Manor and hide here, where the ghosts can't find me. Of course, I'm not one to sit around and twiddle my thumbs. I wanted to know why the ghosts freaked out. So I settled in and dig some research to figure out what had happened. That's when I discovered something truly astonishing: the Dark Moon has vanished from the sky! And on top of that, the whole of Evershade Valley had become enveloped in an eerie fog. Now, I can't be sure, but I think the disappearance of the Dark Moon is what caused all the mess, And what a mess it is! If we don't do something about it, the ghosts might leave this valley and terrorize the world beyond! Worse still, my research will go to waste! We can't let that happen, my boy! Now, I've got good news and I've got bad news. Wait here. The good news is that I found a fragment of the Dark Moon nearby! But the bad news is that I found a fragment of the Dark Moon nearby, meaning the thing's broken. And this Dark Moon piece seems to be corrupted by some sort of energy... I reckon it's a disruptive energy that suppresses the Dark Moon's ability to pacify ghosts! But lucky for us, I've got inventions for all kinds of situations! Stand back, sonny! Heh heh! I've done it, Luigi! It seems to have regained its original power! And did you hear that wooshing noise outside, youngster? Let me check my instruments. Criminy! All the fog around this Bunker... is gone! Quick! Let's take a look at a map of Evershade Valley. Luigi, do you know what this means? We should be able to reach the Gloomy Manor now! But more importantly, it means that restoring the Dark Moon will solve all our problems! If we find all the Dark Moon pieces, the fog in the valley will vanish and the ghosts will return to normal. But until then, all those ghosts will need to be contained. That's where you come in, Luigi. Why, you're the best ghost wrangler I know, son! Coincidentally, you're also the only ghost wrangler I know... So, what did you say, young feller? Will you help me capture the ghosts and restore the Dark Moon? Ho ho! Of course you will! It'll be just like old times! What're ya scared of, sonny? It's just a few harmless ghosts. Well...a few hundred ghosts. And they're not exactly harmless. But looky here --- With my brains and your...ah... your... Hmm. We're in a bit of a pickle here, aren't we? Well, the only way out of the mess is to restore the Dark Moon. Which means you're going to need some ghost-hunting gear, son! But wouldn't you know it --- I left my new Poltergust 5000 somewhere inside the Gloomy Manor. So now that I've cleared that blasted fog from around the place, I'm sending you in after it! Look familiar? The customized DS has an interactive map of the Gloomy Manor on it. It'll also allow me to communicate with you while you're exploring. And it's mighty dark in there, so you'll want this flashlight. OK, youngster. Let's test the DS! All righty. Now check your map --- I'm marking an important location there. That's the Garage. I think that's where I left the Poltergust 5000. You ready, son? I'll zap you to the Gloomy Manor with my new and largely untested Pixelator! Let's hope all of the pixels make it this time. Heh heh... Hold on to your mustache! Luigi? Come on, Luigi. You there, young feller? Ah, there you are! I was worried that the battery died in the DS. But I turned the screen brightness down, so it should be good for a while. You look a little nervous. Try to loosen up a bit. Besides, tiptoeing about won't get us anywhere. Now get a move on! AH, you've found it! Good work, Luigi. That there is the new-and-improved Poltergust 5000! Before you go hunting ghosts, why don't you test it out on some of the junk in that room? Go on! Give 'er a whirl! How are you liking the Poltergust 5000 so far, Luigi? Not too shabby, eh? Just wait until you catch some ghosts with the thing! There should be a few nearby. Luigi, did you see that green circular panel on the wall? It unlocks the door. All you've gotta do is flash it with the --- Criminy! The Poltergust 5000 is missing the Strobulb! You won't be able to open that door without it. These pesky ghosts must've hid it somewhere. It looks like a little green lightbulb. Find it, posthaste! Whoa there, feller! Don't go flashing yourself with that! The Strobulb isn't a toy --- it's a powerful tool! For one thing, it can activate any of my inventions that feature green circular panels. Try it on the nearby door! That's the ticket, sonny! But there's more: The Strobulb allows you to stun ghosts by flashing them. Only then can they be captured. Got that? Now, go give those paranormal dust bunnies what for! Doing some gemstone hunting on the side, eh, feller? Can't say I blame you. Those gems are one of a kind! Worth a fortune, I reckon! But remember: you've got a job to do! You'll have time to look at your gems later in the Vault. Carry on, youngster. That's the spirit, Luigi! Literally! Ho ho! Oho! Hooo... Just like old times, eh, feller? All right, that's enough for now. I'll bring you back to the Bunker. You made it back! And with all of your pixels to boot! Good work, sonny. We might just make it out of this mess. Let's see what you sucked up with the Poltergust 5000. Incredible! I'll start studying these ghosts posthaste. Eh? Wondering where that pipe goes? All the stuff you collect goes to a super-safe Vault below. It's a good idea to visit it often to check your progress and see the results of my studies. I've got ghost descriptions, hints... even each ghost's spectral mass! Knowledge is power, after all! OK, I'll scan the Gloomy Manor in search of paranormal signals. I reckon the ghost that took the other Dark Moon pieces is hiding in there. Where to, Luigi? Ready for some more action? Ah, you're a courageous lad. You know, you remind me of myself at your age, feller. Ho ho! Those were the days... Anyhoo, we need to start searching for the rest of the Dark Moon. Luckily, I've got just the invention to make our job easier! I call it the Parascope, a tip-top device that detects and measures distant paranormal signals. In fact, I just used it to scan the Gloomy Manor, and I found some strong activity in the north rooms. That's where we'll start our search. Ho ho! You haven't changed a bit, my boy. There's no reason to be scared now that you're equipped with my mighty Poltergust 5000! Now, details. There's a mechanism that controls the access to that section. The access mechanism is in the Foyer. I'll give you instructions once you get there. Dagblasted ghosts! Luigi, those brutes just stole the gears from the access mechanism I told you about! I'll use the Parascope to find 'em. Then you can use the map on the DS to hunt 'em down! Ho ho! The terrified look in your eye just gave me a great idea. From now on, I'm going to call the DS---this is genius--- the Dual Scream! Ho ho! Oho! Dual Scream! Hooo... Interact with the map on the Dual Scream to locate the brute ghosts in the west wing. The map has a whole slew of features, so be sure to mess around with it later. But for now...get those gears back! Look lively! Hmm... You seem to have found something very special there, Luigi! I've heard that your chances of finding one of those is better if you have a lot of treasure. I get the feeling that bone will come in handy when you need it most! But that's just a wild guess. Yep, pure speculation. Luigi! How goes it, my boy? You found all four gears? That quick? Ho ho... Well, you got there in the end. Good work, sonny! Now head back to the Foyer and put the gears back into the access mechanism. Why the long face, Luigi? Well, genetics, I suppose... Criminy! The gears don't fit into the mechanism? Those brute ghosts must have bent them or something. I suppose I'll have to repair them in order to make 'em work. Well, at least you recovered all of them! And it looks like you captured some very interesting ghosts. I can't wait to check 'em out. I'm bring you back now. Good work, Luigi! I knew I should have called you first. Ahem... Let's have a look at those gears. Hmm... I'll come up with something to make 'em work again. Now, let's unload the Poltergust and see what kind of ghostly goodies you got. I was right --- these new ghosts are very interesting indeed! Such spectacular specimens! And they won't be making any more trouble for us now that they're in the Vault. In the Vault, you can review all the types of ghosts that you're captured. And while you're there, feel free to read my research notes on their ghostly behavior. Analyzing the paranormal signatures of ghosts also helps me fine-tune the ol' Parascope! Now, skedaddle! I need to figure out a way to make those gears work again. Hey there, Luigi. Now, where were we? Oh yes! The access mechanism in the Foyer! Here you go. Use this crank to operate the access mechanism. Once you do that, you'll be able to access the north rooms of the Gloomy Manor. Criminy! You hear that? The Parascope is picking up an audible signal from the very same area we're trying to reach! Let's see here... It's...music! How odd. If I remember rightly, there's a grand piano in the Library. Maybe a ghost is playing around on it. Anyhoo, let's mark where you need to go first on the map... Luigi, this is the strongest paranormal signal we've seen yet. With a signal that strong, I reckon the ghost playing the piano might be giving orders to the other ghosts! No time to waste, my boy! Get to the Library, and catch that ghost! You OK, Luigi? You had me worried for a minute there, kiddo! Those big-brained ghosts sure pup up a fight! The way they were throwing all those books at you...reminded me of my college professors! Anyhoo, I'll bring you back now so I can study those magnificent specimens! Hello, Luigi! Good to see you back in one piece! Those brainy Poltergusts sure are strong, but they don't seem to be in charge of the other ghosts. I reckon they're still worth studying, though! It's just so fascinating how some ghosts can evolve into more advanced forms. I don't fully understand the nature of their power, but I will only one day. There will be my legacy in the world of paranormal science! And you, Luigi... Once this is all over, you'll finally step out of your brother's shadow and be recognized as a true hero. Heh heh... I tell ya, Luigi, some things in the world are just too strange to be real. Some are real, of course, but some are...illusions. Here, I've got something to show you. This is a Spirit Ball, a paranormal specimen with the ability to cause illusions. And someone is releasing a whole mess of 'em inside the Gloomy Manor! That's why some of the objects in there --- even whole suits of armor--- have suddenly vanished! But trust me...they're still there! Luckily, I created a special Poltergust 5000 attachment a while back that will help us. I call it the Dark-Light Device. It's a nifty little doodad able to break illusions, such as objects that have been turned invisible. But with all the ghosts gone hostile, I haven't been able to return to my Lab to retrieve it. But now that you're here, you can get in there and grab it! You'll find the Dark-Light Device attached to its charging station. It should be fully charged by now. OK, I'm sending you in. Prepare to be pixelated! Luigi, am I seeing this right? Did the Lab's door just... disappear? It must have been haunted by Spirit Balls from inside the room! Hmm... I'm sure there's another way into that room. Luigi, whoever is releasing those Spirit Balls is somehow able to avoid the Parasco--- Wait! Is that --- ? You found the Dark Light Device! Good work, my boy! I'm sure there's an illusion somewhere in that room. Excellent, Luigi! I won't have to ask you to leave now...because you've already shown yourself to the door! Oh ho ho! Ho ho! Hoooo... Now, then. Have you been hearing that creepy laughter? Whoever is releasing those Spirit Balls seems to be enjoying himself! I'm not having any luck with the Parascope, so it's up to you to find him and put a stop to him! You OK, Luigi? Criminy! What in tarnation was a Boo doing here in the valley?! Good thing you had the Dark-Light Device with you, or you'd have been in real trouble! Let's get you out of there! Hold on tight! Excellent! I'm positively ticked that my Dark-Light Device worked! It's concerning to find a Boo in the Gloomy Manor. Boos always spell trouble --- especially if they gang up! If you see any more, be sure to capture them right away! I have a special container just for Boos down in the Vault. Funny story, actually. You may remember that I used to have a device called the Portrifica --- Huh? Hold on a sec. The Parascope is acting up. Something isn't right, Luigi. The signals coming from the Gloomy Manor are... Give me a minute. I need to figure this out. Something unexpected --- and gross --- has happened to the Gloomy Manor. It's been infested with spiders, and they're decorating the place with sticky webs. It started suddenly, and definitely not by natural means! At this rate, just walking around the place will soon become impossible! Get back to the manor postache, and suck up every last web with the Poltergust 5000. Meanwhile, I'll try to figure out how this could have happened. Good work, Luigi. The spiders should leave now that you've removed their webs. Anyhoo, a more pressing issue has come up. I may have discovered where the spiders came from! I'll bring you back now to fill you in. Glad to see you back, sonny. Did you capture any ghosts? While you were cleaning out all those webs, I made an important discovery: There's incredibly strong paranormal signal coming from deep within the manor! Now, I'm not sure what it is or how it managed to evade the Parascope's radar for so long, but... I reckon it's somehow connected to the spider infestation! Unfortunately, pinpointing the signal hasn't been the easiest of tasks. But, as soon as I find the darn thing, I'm sending you in after it. Get your game face on, sonny! Eureka! I've cracked it! I've triangulated the powerful paranormal signal, and it's coming from...the Cellar. Yep. The CELLAR. Scared? I can't say I blame you. Cellars do have a terrible reputation. But I believe in you, Luigi! Once we find out who---or what---is behind this mess, we'll put a stop to it. So button up those overalls real tight, and get ready for action, my boy! Now, get to the Cellar, you'll need to take the elevator. It's pretty straightforward, but I'll mark the Cellar on your map. This key should open the elevator. Though I imagine the elevator's operating permit may be expired... Oh, well, I'm sure it'll be fine. Heh... OK, then --- OI'll be tracking your progress from the relative warmth and comfort of thus Bunker. Ready or not! Remarkable! A ghost that can possess other beings! And, unless my eyes are going, the possessor had a piece of the Dark Moon inside himself! Oh...by the way... Are you OK? That was a pretty intense scuffle! But you and the Poltergust 5000 really showed that boss ghost who's...boss! I'm sure you're tired after that fight. I'll bring you back right now. Luigi, my boy! What a fight! You really used your noggin to teach that ghost a lesson! Let's take a look at that body-snatcher ghost! Fantastic! Now that we've recovered another Dark Moon piece, we just need to find the REST of them! Wuzzat? You thought we were done Ho ho! You didn't think the ghosts would keep all the pieces in the same place, did you? No, these ghosts are far too crafty for that. They've likely spread the pieces across the entire valley! Anyhoo, let's inspect that piece of the Dark Moon! Criminy! Just like the other one, this thing is covered with the same corrupting energy! But it's nothing a good scrubbing can't fix. Now, if my suspicions are correct... Yes! More of that creepy fog has lifted! Maybe the Parascope will be able to locate more Dark Moon pieces now! Let's take a gander at the map and see what shakes loose. Woo hoo! That's it! That's where we've got to go next! How are we getting there, you ask? Well... I thought it might come to this, so I made a couple of tweaks of the Pixelator! It should now be able to move you to the next location. Check it out on the monitor! Our quest is taking us to a new location, Luigi? Aren't you excited? No? Ho ho! Come on! Where's your sense of adventure, son? Our work is far from done. We need to get a handle on these ghosts, or who knows how far they'll spread! And there's only one way to fix this mess ---restore the Dark Moon and place it back up in the sky. My Parascope has located the next piece somewhere in these Haunted Towers. They've been abandoned for some time now, so they're teeming with exotic plants and, naturally, ghosts! The towers are in bad shape, and the water system seems to be broken. If only we had a plumber around here... You see, the Haunted Towers feature a complex water system that powers all the machinery. so the first thing on your to-do list will be to check the Hydro Generator. Oh, and keep and eye out for new types of ghosts. That goes without saying. Good luck, young feller!